Your bootsteps echo as the four of you charge down the PASSAGE in the ANCIENT TEMPLE. THE MERCENARY leads the way, his PIKE leveled before him. Judging by the FOREIGN SHOUTING behind you, the NATIVE POPULATION is apparently still on your HEELS, and still rather miffed about the whole "invading their sacred temple" thing. No one is more upset about the pursuit than THE PRISONER, bitterly bringing up the rear as he drags his BALL AND CHAIN.
Up ahead, there's a DOORWAY, and the four of you pile through. Thinking quickly, THE SCHOLAR pulls a LEVER to close the DOOR. THE CAPTAIN declares the room safe -- for now -- and orders the party to take stock of their CURRENT SITUATION.
You are standing in a ANCIENT TEMPLE CHAMBER dominated by a large CARVED FACE. Some VINES hang down from the ceiling. An HOURGLASS and PAN FLUTE are strewn across the room. The STONE DOOR to the WEST has been closed by the LEVER but you can still hear MIFFED LOCALS beyond it. Visible exits are EAST.
What do you do?
>Poke PEEPHOLE with PIKE POLE
Wednesday, March 1, 2017
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8 comments:
Put MOUSTACHE, FAKE on the large stone face and attempt to pry open the mouth.
Get YE FLASK.
PEER through the CRACK in the base of the NORTH WALL. POKE IN with RAPIER or PIKE, 10' if too dark to see.
Have SCHOLAR start PLAYING the PAN FLUTE (surely he knows music!)
CONSULT the SCHOLAR'S BOOK for BACKSTORY on ANCIENT TEMPLE.
Also INSPECT the LETTER, which is apparently in the INVENTORY.
XYZZY
pull VINES
Captain - say HI to OLMEC, climb VINES
Mercenary - investigate CRACK IN NORTH WALL using PIKE
Scholar - read LETTER, read BOOK
Prisoner - obtain PAN FLUTE, don't play a TIRED OLD HAUNTING REFRAIN, let's hear something upbeat
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